VertexArray.bindAttribute

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void bindAttribute(ShaderProgram program, string attribute, IBuffer buffer, AttribPointerType type, uint count)
    class VertexArray
    void
    bindAttribute
    (
    ShaderProgram program
    ,
    string attribute
    ,,
    AttribPointerType type
    ,
    uint count
    )
  2. void bindAttribute(ShaderProgram program, string attribute, AttribPointerType type, uint count)

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